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Omschrijving
Omschrijving
Fully DirectX 10.0 compliant, including full speed 32-bit floating point per component Operations
- Full symmetry on both heads.
- Shader Model 4.0 geometry and pixel support in a unified shader architecture:
- Full speed 32-bit floating point processing per component.
- High dynamic range rendering with floating point blending, texture filtering and antialiasing support.
- High performance dynamic branching and flow control.
- Advanced shader design, with ultra-threading sequencer for high efficiency operations.
- Advanced, high performance branching support, including static and dynamic branching.
- Full anti-aliasing on render surfaces up to and including 128-bit floating point formats.
- Supportfor OpenGL 2.0
Anti-Aliasing Filtering
- 2x/4x/8x modes.
- Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling.
- Temporal anti-aliasing.
- Adaptive anti-aliasing mode.
- Lossless color compression (up to 8:1) at all resolutions, up to and including widescreen HDTV.
Anisotropic Filtering
- 2x/4x/8x/16x modes
- Up to 128-tap texture filtering.
Advanced Texture Compression (3Dc+)
- High quality 4:1 compression for normal maps and luminance maps.
- Works with any single-channel or two-channel data format.
- New vertex cache and vertex fetch design, to increase vertex throughput from previous generations.
- New multi-level texture cache to give optimal performance, greater than 8x the previous designs.
High efficiency ring bus memory controller
- Programmable arbitration logic maximizes memory efficiency, software upgradeable.
- Fully associative texture, color, and Z cache design.
- New hierarchical Z & Stencil buffers with Early Z Test.
- New lossless Z-buffer compression for both Z and Stencil.
- Fast Z-Buffer Clear.
- Z cache optimized for real-time shadow rendering.
HDCP - High-bandwidth Digital Content Protection
HDCP is a content protection specification to protect digital entertainment content across the DVI/HDMI interface. The HDCP provides a robust, cost-effective and transparent method for transmitting and receiving digital entertainment similar to DVI/HDMI-compliant digital displays. HDCP encrypts the data transmitted between the DVI/HDMI connector on the graphics adapter and the display. To provide this support, both the graphics adapter and the display need to have an HDCP transmitter and receiver respectively.
PERFORMANCES
- Memory interface: 128-bit.
- Engine Clock Speed: 600MHz.
- Memory Clock Speed: 800MHz.
- Stream Processing Units: 120.
- Texture Units: 8.
Specificaties
Specificaties
| Geheugen | |
| • Maximum geheugen grafische adapter: | 256 MB |
| • Grafische adapter, soort geheugen: | DDR2-SDRAM |
| • Geheugenbus: | 128 Bit |
| • Kloksnelheid geheugen: | 800 MHz |
| Processor | |
| • Grafische processor: | Radeon HD 2600PRO |
| • Processor-kloksnelheid: | 600 MHz |
| Verbindingsmogelijkheden | |
| • Soort aansluiting: | AGP 8x |
| • DVI poort: | 2 |
| Video | |
| • DirectX versie: | 10 |
| • Full HD: | ![]() |
| • Shader model versie: | 4.0 |
| • Dubbel VGA: | ![]() |
| • OpenGL versie: | 2.0 |
| • TV-uit: | ![]() |
| Technische details | |
| • Mac-compatibiliteit: | ![]() |
| • Maximum resolutie: | 2560 x 1600 Pixels |
Voorraad en Notificatie
Voorraad en Notificatie
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